Insights Notes from the studio

Insights.

Four short notes on the distance past the first answer.

04 notes · 4 min
  1. 01The first answer is free now
  2. 02Taste is not a feeling
  3. 03Why thirteen
  4. 04Use the machines. Keep the judgement.
Studio filmMost of the job is looking past the first answer for long enough to find the next one.

The first answer is free now

Note 01 · 1 min

Not long ago a decent first draft took a week and a team. Today it takes a sentence and a few seconds.

That is not a threat to the work. It is a change in where the work lives. When the workable version costs nothing, it stops being the deliverable and becomes the starting line.

Everything worth paying for happens after it: the cutting, the doubting, the second and third pass that nobody automates, because nobody can say in advance what they are looking for.

Taste is not a feeling

Note 02 · 1 min

People talk about taste as if it were a mood. It is closer to a discipline.

Taste is the habit of saying no to things that are fine. Most work fails quietly, not because it is wrong but because it is acceptable.

The job is noticing the gap between acceptable and inevitable, and spending another day on a difference most people will never see. They will feel it, though. That is the point.

Why thirteen

Note 03 · 1 min

Ask twelve people for an idea and you will get twelve versions of the same one.

That is not a failure of imagination. It is what happens when everyone starts from the same place.

The thirteenth idea only arrives after the obvious ones have been said out loud and set aside. We named the studio after it, because it is the part of the job we think is worth doing.

Use the machines. Keep the judgement.

Note 04 · 1 min

These tools draft, vary and tidy, and we use them without embarrassment.

What they do not do is decide. They cannot tell you which of forty options will still feel right in two years, or which one makes a stranger stop for reasons they could not explain.

That call stays with people. Pretending otherwise, in either direction, is how work ends up looking like everyone else’s.

• In plain words

What these notes are about.

These are short pieces on how we think about creativity, taste and brand building now that a workable first draft takes seconds. They are written for founders, marketers and designers trying to work out where human judgement still earns its place.

We add a note when we have something worth saying, not on a schedule.

Questions people ask

Does AI make creative work less valuable?

It makes average work cheaper, which makes the difference between average and excellent more visible, and more valuable.

What is taste in branding?

The habit of rejecting work that is merely fine, and the patience to keep going until it feels inevitable. It shows up in what gets cut as much as in what gets made.

Can I use these ideas in my own team?

Please do. If they start a conversation you would like help finishing, write to hello@13thpencil.com.

Bring us the question
everyone answered
too quickly.